Announcement
Use nearby smart speakers or devices to broadcast a short message.
Assume Rapport
Talk to someone as if you have met before. They must pass a saving throw in order to see through the ruse.
Authority Affinity
Gain a +5 score bonus when talking to authority figures.
Bypass Alarm
Disable a sensor or camera for one round.
Bypass Lock
Open an electronically-locked door.
Car Dive
Jump out of a moving land vehicle without any penalties or damage.
Charisma Adept
Gain a +10 score bonus to all charisma skill checks. *Requires Charisma Apprentice*
Charisma Apprentice
Gain a +5 bonus to all charisma skill checks. No longer take 1x disadvantage on charisma checks. Stacks with other bonuses.
Charisma Master
Gain a +15 score bonus to all charisma skill checks. Gain pool advantage on all charisma checks. *Requires Charisma Adept*
Combat Climber
Take no penalties when attacking while climbing.
Commanding Presence
All enemies in line of sight must pass a saving throw or be focused on you.
Compelling Story
Invent a backstory or lie so believable it grants a +5 to future social checks against the same target.
Critical Shot I
Reduce score needed for a critical by 1 point.
Digital Decoy
Create a false image or false ping on a sensor you have detected during this encounter.
Disable Sensors I
Disable a camera or sensor to stealthily move past.
Disable Sensors II
Disable up to three cameras or sensors to stealthily move past. Requires *Disable Sensors I*
Disarm
Take a weapon from an enemy that is within 5 feet.
Drone Pilot
Unlocks the recon drone. No longer take 1x disadvantage when flying drones.
Drone Swarm
Control up to 3 drones at once. *Requires Drone Pilot*
Electronics Adept
Gain a +10 score bonus to all electronics skill checks. *Requires Electronics Apprentice*
Electronics Apprentice
Gain a +5 bonus to all electronics skill checks. No longer take 1x disadvantage on electronics checks. Stacks with other bonuses.
Electronics Master
Gain a +15 score bonus to all electronics skill checks. Gain pool advantage on all electronics checks. *Requires Electronics Adept*
Fast Swim
Take no penalty to movement distance while in water for a short time.
Finesse Adept
Gain a +10 score bonus to all finesse skill checks. *Requires Finesse Apprentice*
Finesse Apprentice
Gain a +5 bonus to all finesse skill checks. No longer take 1x disadvantage on finesse checks. Stacks with other bonuses.
Finesse Master
Gain a +15 score bonus to all finesse skill checks. Gain pool advantage on all finesse checks. *Requires Stealth Adept*
Friend/Foe
Reverse ally/enemy recognition in one robotic system for 3 rounds.
Hacker
Gain a +10 score bonus during checks involving a computer or terminal. Stacks with other bonuses.
Heat Dampening
You are invisible to infrared and heat sensors.
Inspire Party
All allies with 20ft will gain +5 score bonus on their next skill check.
Interrogator's Rhythm
Skill checks against a designated target will gain +2 score bonus for each subsequent check during an encounter. Check 1 = +2, Check 2 = +4 and so on.
Jam Weapon
Jam an enemies' firearm within 10ft. They must skip their next attack.
Lock Lawyer
Gain a +15 score bonus when picking locks. If you are about to fail a lockpicking check, roll an additional d6 and add it to your score. *Requires Locksmith*
Lockpicking
No longer have pool disadvantage when picking locks.
Locksmith
Gain a +10 score bonus when picking locks. *Requires Lockpicking*
Mad Dash
Gain a +5 score bonus and +2 armor when running through a hazardous area for a short time.
Monkey Strike
Make an attack while climbing. Take no penalties and gain 1x advantage.
Morale Shield
For the next 2 rounds all enemies must pass a saving throw before performing an action against you and any allies within 20ft.
Movement Surge
Move 2x your normal movement distance for this turn.
Ping I
Instantly identify nearby electronic devices (cameras, locks, alarms, drones) within 30ft.
Ping II
Instantly identify nearby electronic devices (cameras, locks, alarms, drones) within 60ft. *Requires Ping I*
Plant Item
Place an item on a person or in a location without being detected.
Plant Virus
Plant a virus into a computer system. Enemies that use this computer system will take 2x disadvantage when using the system. Allies gain 1x advantage.
Push Yourself
Gain double movement distance. You must pass a saving throw to determine your extra movement distance.
Security Expert
Automatically know the detection range of all detected sensors and cameras.
Shadowborn 1
Gain a +5 score bonus to skill checks while in low light, fog, darkness, or other low-visibility scenario.
Signal Delay
For this round, cameras and sensors that catch you or your allies will delay the footage by a minute.
Silver Tongue
Reroll a failed Charisma-based check once per scene/encounter.
Smooth Operator
When you succeed on a charisma check, gain +1 AP.
Sonar Ray
Gain +1 punch and +1 armor piercing against robotic or mechanical targets.
Spirit Breaker
Designate an enemy. They must pass a saving throw before performing any action against you or your allies for the remainder of the encounter.
Spoofing Radius
Disrupt/spoof all cameras and sensors within a 50ft radius.
Sprint Striker
Take no penalties to attacking while running/sprinting.
Steady Voice
If you are talking or performing a charisma action, enemies must pass a saving throw before performing an action against you.
Stealth Disarm
Silently take an unequipped weapon from an enemy that is within 5 feet.
Stealth Swap
Switch a small item (no larger than 3 cubic feet) for a decoy.
Sticky Feet
Take no penalties when on unsteady or moving terrain.
Takeover
Take control of any piece of electronic equipment within 50ft.
Talk The Talk
Gain +10 score bonus if you are wearing the same outfit as your target.
Terrify
Make one enemy within 20ft cower in fear. They will not attack for 3 rounds.
Turn Enemy
Make one enemy fight for you for the rest of the encounter. Does not work on electronic or robotic enemies such as sentries or robots.
Uniform Authority
If wearing an appropriate uniform, you will not be questioned or asked for identification.
Urban Climber
Climb a small section of terrain without penalty or tools.
Wall Hop
Hop over a low wall or fence without performing a check.